FVD Encore
New features:
- Ability to add an agent to the fleet mid-mission
- New and improved HIGH task allocation: HIGH2
- Better task sampling
- Better objective weights
- Quadratic decay exploration-exploitation weight -> linear
- Fix for immortal frontiers
- Greedy -> Optimal assignment via Hungarian algorithm
- Robust bad sensor data filtering
- Better multi robot control in narrow corridors
New demos:
- New HIGH Task Allocation
- Fleet Addition + Random Victim Locations
We showed:
- How does our improved HIGH TA perform?
- Can our system handle changing fleet sizes?
- How does our system handle different environments?